UE3:SoundNodeLooping (UT3): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page |
No edit summary |
||
Line 32: | Line 32: | ||
| | | | ||
#1000000.0 | #1000000.0 | ||
#1000000.0 | #1000000.0 | ||
#1000000.0 | #1000000.0 | ||
#1000000.0 | #1000000.0 | ||
#1000000.0 | #1000000.0 | ||
#1000000.0 | #1000000.0 | ||
|- | |- | ||
| {{tl|RawDistribution||Object structs|LookupTableChunkSize}} | | {{tl|RawDistribution||Object structs|LookupTableChunkSize}} |
Latest revision as of 07:40, 23 May 2008
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'SoundNodeLooping'
bLoopIndefinitely
Type: bool
Default value: True
LoopCount
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionLoopCount |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |