My program doesn't have bugs. It just develops random features.
UE3:SoundNodeLooping (UT3)
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Properties
Property group 'SoundNodeLooping'
bLoopIndefinitely
Type: bool
Default value: True
LoopCount
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionLoopCount |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |