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UE3:SpeedTreeActor (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
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Properties
Property group 'SpeedTreeActor'
SpeedTreeComponent
Type: SpeedTreeComponent
Modifiers: const, editconst
Default value: SpeedTreeComponent'SpeedTreeComponent0'
Default values
Property | Value |
---|---|
bBlockActors | True |
bCollideActors | True |
bMovable | False |
bNoDelete | True |
bStatic | True |
bWorldGeometry | True |
CollisionComponent | SpeedTreeComponent'SpeedTreeComponent0' |
CollisionType | COLLIDE_CustomDefault |
Components[0] | SpeedTreeComponent'SpeedTreeComponent0' |
Subobjects
SpeedTreeComponent0
Class: Engine.SpeedTreeComponent
Property | Value |
---|---|
bAllowApproximateOcclusion | True |
bForceDirectLightMap | True |
ReplacementPrimitive | None |