There is no spoon

UE3:SpotLightMovable (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Actor >> Light >> SpotLight >> SpotLightMovable
Package: 
Engine
This class in other games:
UDK

Movable version of SpotLight.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bHardAttach True
bMovable True
bStatic False
CollisionType COLLIDE_CustomDefault
TickGroup TG_DuringAsyncWork

Subobjects

ArrowComponent0

Class: Engine.ArrowComponent

Inherits from: SpotLight.ArrowComponent0

No new values.

DrawInnerCone0

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawInnerCone0

No new values.

DrawLightRadius0

Class: Engine.DrawLightRadiusComponent

Inherits from: SpotLight.DrawLightRadius0

No new values.

DrawOuterCone0

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawOuterCone0

No new values.

SpotLightComponent0

Class: Engine.SpotLightComponent

Inherits from: SpotLight.SpotLightComponent0

Property Value
CastDynamicShadows True
LightAffectsClassification LAC_DYNAMIC_AND_STATIC_AFFECTING
LightingChannels
Member Value
Dynamic True
UseDirectLightMap False

Sprite

Class: Engine.SpriteComponent

Inherits from: SpotLight.Sprite

Property Value
Sprite Texture2D'EngineResources.LightIcons.Light_Spot_Moveable_DynamicsAndStatics'