Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SpotLightToggleable (UT3)

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UT3 Object >> Actor >> Light >> SpotLight >> SpotLightToggleable
Package: 
Engine
This class in other games:
UDK

Toggleable version of SpotLight.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bHardAttach True
bStatic False
CollisionType COLLIDE_CustomDefault
TickGroup TG_DuringAsyncWork

Subobjects

ArrowComponent0

Class: Engine.ArrowComponent

Inherits from: SpotLight.ArrowComponent0

No new values.

DrawInnerCone0

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawInnerCone0

No new values.

DrawLightRadius0

Class: Engine.DrawLightRadiusComponent

Inherits from: SpotLight.DrawLightRadius0

No new values.

DrawOuterCone0

Class: Engine.DrawLightConeComponent

Inherits from: SpotLight.DrawOuterCone0

No new values.

SpotLightComponent0

Class: Engine.SpotLightComponent

Inherits from: SpotLight.SpotLightComponent0

Property Value
UseDirectLightMap False

Sprite

Class: Engine.SpriteComponent

Inherits from: SpotLight.Sprite

Property Value
Sprite Texture2D'EngineResources.LightIcons.Light_Spot_Toggleable_Statics'