Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:TankBlockingVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Brush >> Volume >> BlockingVolume >> TankBlockingVolume |
- Package:
- UTGame
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Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bBlockActors | False | ||||||||||
bClampFluid | False | ||||||||||
bCollideActors | False | ||||||||||
bColored | True | ||||||||||
BrushColor |
|
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: BlockingVolume.BrushComponent0
Property | Value |
---|---|
BlockActors | False |
BlockNonZeroExtent | False |
CollideActors | False |
RBChannel | RBCC_Untitled1 |