Always snap to grid

Difference between revisions of "UE3:TargetPoint (UT3)"

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|-
 
|-
 
| {{tl|Scale||PrimitiveComponent properties}}
 
| {{tl|Scale||PrimitiveComponent properties}}
| 0.0
+
| 0.35
 
|-
 
|-
 
| Sprite
 
| Sprite
 
| {{cl|Texture2D}}'EditorMaterials.TargetIcon'
 
| {{cl|Texture2D}}'EditorMaterials.TargetIcon'
 
|}
 
|}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Keypoint >> TargetPoint
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bStatic False
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Keypoint.Sprite

Property Value
Scale 0.35
Sprite Texture2D'EditorMaterials.TargetIcon'