Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UIAction_ConsoleCommand (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ConsoleCommand
Package: 
Engine
This class in other games:
UT3

UI-specific version of the ConsoleCommand action, which is capable of automatically attaching to the owning widget.

Properties

Property group 'UIAction_ConsoleCommand'

Command

Type: string


Default values

Property Value
bAutoTargetOwner True
ObjCategory "Misc"
ObjName "Console Command"
VariableLinks[3]
Member Value
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "Command"
PropertyName 'Command'