The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:UIAction_ConsoleCommand (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ConsoleCommand
Package: 
Engine
This class in other games:
UDK

UI-specific version of the ConsoleCommand action, which is capable of automatically attaching to the owning widget.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UIAction_ConsoleCommand'[edit]

Command[edit]

Type: string


Default values[edit]

Property Value
bAutoTargetOwner True
ObjCategory "Misc"
ObjName "Console Command"
VariableLinks[3]
Member Value
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "Command"
MaxVars 255
MinVars 1
PropertyName 'Command'