Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UIComp_ContextMenuListPresenter (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
Engine
Within class: 
UIContextMenu
Implemented interfaces
CustomPropertyItemHandler
This class in other games:
UDK

Custom list presenter class for the UIContextMenu.

Copyright 2007 Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
bDisplayColumnHeaders False
ListItemOverlay[0] UITexture'Engine.Default__UIComp_ContextMenuListPresenter:NormalOverlayTemplate'
ListItemOverlay[1] UITexture'Engine.Default__UIComp_ContextMenuListPresenter:ActiveOverlayTemplate'
ListItemOverlay[2] UITexture'Engine.Default__UIComp_ContextMenuListPresenter:SelectionOverlayTemplate'
ListItemOverlay[3] UITexture'Engine.Default__UIComp_ContextMenuListPresenter:HoverOverlayTemplate'

Subobjects[edit]

ActiveOverlayTemplate[edit]

Class: Engine.UITexture

Inherits from: UIComp_ListPresenterCascade.ActiveOverlayTemplate

No new values.

HoverOverlayTemplate[edit]

Class: Engine.UITexture

Inherits from: UIComp_ListPresenterCascade.HoverOverlayTemplate

No new values.

NormalOverlayTemplate[edit]

Class: Engine.UITexture

Inherits from: UIComp_ListPresenterCascade.NormalOverlayTemplate

No new values.

SelectionOverlayTemplate[edit]

Class: Engine.UITexture

Inherits from: UIComp_ListPresenterCascade.SelectionOverlayTemplate

No new values.