There is no spoon
UE3:UIOptionListButton (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIScreenObject >> UIObject >> UIButton >> UIOptionListButton |
- Package:
- Engine
- Within class:
- UIOptionListBase
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
A special button used by the UIOptionListBase class for incrementing or decrementing the current position of the list's label
Copyright 2007 Epic Games, Inc. All Rights Reserved
Default values[edit]
Property | Value |
---|---|
PrivateFlags | 111 |
Subobjects[edit]
BackgroundImageTemplate[edit]
Class: Engine.UIComp_DrawImage
Inherits from: UIButton.BackgroundImageTemplate
No new values.
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIButton.WidgetEventComponent
No new values.
Native functions[edit]
UpdateButtonState[edit]
native final function UpdateButtonState (optional int PlayerIndex)
Determines which states this button should be in based on the state of the owner UIOptionListBase and synchronizes to those states.
Parameters:
- PlayerIndex - the index of the player that generated the update; if not specified, states will be activated for all players that are eligible to generate input for this button.