My program doesn't have bugs. It just develops random features.
UE3:UIScriptConsoleScene (UT3)
Object >> UIRoot >> UIScreenObject >> UIScene >> UIScriptConsoleScene |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Example of how to setup a scene in unrealscript.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
BufferBackground[edit]
Type: UIImage
Modifiers: instanced
the background for the console
Default value: UIImage'Engine.Default__UIScriptConsoleScene:BufferBackgroundTemplate'
BufferText[edit]
Type: UILabel
Modifiers: instanced
the console's buffer text
Default value: UILabel'Engine.Default__UIScriptConsoleScene:BufferTextTemplate'
CommandRegion[edit]
Type: ScriptConsoleEntry
Modifiers: instanced
where the text that is currently being typed appears
Default value: ScriptConsoleEntry'Engine.Default__UIScriptConsoleScene:CommandRegionTemplate'
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
Position |
|
||||||||
SceneTag | 'ConsoleScene' |
Subobjects[edit]
BufferBackgroundTemplate[edit]
Class: Engine.UIImage
Property | Value | ||||
---|---|---|---|---|---|
PrimaryStyle |
|
||||
WidgetTag | 'BufferBackground' |
BufferTextTemplate[edit]
Class: Engine.UILabel
Property | Value | ||||||
---|---|---|---|---|---|---|---|
OnCreate | OnCreateChild | ||||||
Position |
|
||||||
PrimaryStyle |
|
||||||
WidgetTag | 'BufferText' |
CommandRegionTemplate[edit]
Class: Engine.ScriptConsoleEntry
Property | Value |
---|---|
InputBox | UIEditBox'Engine.Default__UIScriptConsoleScene:CommandRegionTemplate.ConsoleInputTemplate' |
LowerConsoleBorder | UIImage'Engine.Default__UIScriptConsoleScene:CommandRegionTemplate.LowerBorderTemplate' |
UpperConsoleBorder | UIImage'Engine.Default__UIScriptConsoleScene:CommandRegionTemplate.UpperBorderTemplate' |
SceneEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIScene.SceneEventComponent
No new values.
Functions[edit]
Events[edit]
Initialized[edit]
Overrides: UIScreenObject.Initialized
Called once this screen object has been completely initialized, before it has called Initialize on its children.
PostInitialize[edit]
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized