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UE3:UIStyle_Text (UT3)
Object >> UIRoot >> UIStyle_Data >> UIStyle_Text |
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Contains information about how to present and format text
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties
Alignment
Type: UIRoot.EUIAlignment
Array size: 2 (EUIOrientation.UIORIENT_MAX
)
text alignment within the bounding region
Default value, index 1: UIALIGN_Center
Attributes
Type: UIRoot.UITextAttributes
attributes to apply to this style's font
AutoScaling
Type: UIRoot.TextAutoScaleValue
Allows text to be scaled to fit within the bounding region
Default value:
Member | Value |
---|---|
MinScale | 0.0 |
ClipAlignment
Type: UIRoot.EUIAlignment
Determines how the nodes of this string are ordered when the string is being clipped
ClipMode
Type: UIRoot.ETextClipMode
Determines what happens when the text doesn't fit into the bounding region.
Scale
Type: Object.Vector2D
the scale to use for rendering text
Default value:
Member | Value |
---|---|
000000,Y | |
X | 1.0 |
SpacingAdjust
Type: Object.Vector2D
Horizontal spacing adjustment between characters and vertical spacing adjustment between lines of wrapped text
StyleFont
Type: Font
the font associated with this text style
Default value: Font'EngineFonts.SmallFont'
Default values
Property | Value |
---|---|
UIEditorControlClass | "WxStyleTextPropertiesGroup" |