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UE3:UITexture (UT3)

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UT3 Object >> UIRoot >> UITexture
Package: 
Engine
This class in other games:
UDK

Acts as the raw interface for providing a texture or material to the UI.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties[edit]

ImageStyleData[edit]

Type: UIRoot.UICombinedStyleData

Modifiers: private, transient

Contains data for controlling or modifying how this image is displayed. Set by the object which owns this texture/material.

ImageTexture[edit]

Type: Surface

The texture or material that will be rendered by this UITexture. If not specified, will render the FallbackImage set in the ImageStyleData instead.

Functions[edit]

Native functions[edit]

HasValidStyleData[edit]

native final function bool HasValidStyleData () const

Determines whether this UITexture has been assigned style data.

Returns:

TRUE if ImageStyleData has been initialized; FALSE otherwise

SetImageStyle[edit]

native final function SetImageStyle (UIStyle_Image NewImageStyle)

Initializes ImageStyleData using the specified image style.

Parameters:

  • NewImageStyle - the image style to copy values from

Other instance functions[edit]

GetSurface[edit]

final function Surface GetSurface ()

Returns the surface associated with this UITexture.