UE3:UTActorFactoryAI (UDK)

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UDK Object >> ActorFactory >> ActorFactoryAI >> UTActorFactoryAI
Package:
UTGame
This class in other games:


Properties

Property group 'UTActorFactoryAI'

bForceDeathmatchAI

Type: bool


bUseCompartment

Type: bool

Try and use physics hardware for this spawned object.

Default values

Property Value
ControllerClass Class'UTGame.UTBot'

Events

PostCreateActor

simulated event PostCreateActor (Actor NewActor)

Overrides: ActorFactory.PostCreateActor

Initialize factory created bot