Always snap to grid
UE3:UTAnimBlendByHoverJump (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase >> UTAnimBlendByFall >> UTAnimBlendByHoverJump |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
OwnerHV
Type: UTHoverVehicle
Modifiers: const, transient
OwnerP
Type: Pawn
Modifiers: const, transient
Default values
Property | Value |
---|---|
bIgnoreDoubleJumps | True |