I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE3:UTAnimBlendByHoverboardTurn (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> UTAnimBlendByHoverboardTurn
Package: 
UTGame
This class in other games:
UT3


Properties

Property group 'UTAnimBlendByHoverboardTurn'

MaxBlendPerSec

Type: float


Default value: 1.0

TurnScale

Type: float


Internal variables

CurrentAnimWeight

Type: float


Default values

Property Value
bFixNumChildren True
Children[0]
Member Value
Name 'Straight'
Weight 1.0
Children[1]
Member Value
Name 'TurnLeft'
Children[2]
Member Value
Name 'TurnRight'