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UE3:UTAnimBlendByWeapType (UDK)

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UDK Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlend >> AnimNodeBlendPerBone >> UTAnimBlendByWeapType

Contents

Package: 
UTGame
This class in other games:
UT3

This node blends in the 'Weapon' branch when anything other than the rifle is being used.

Default values[edit]

Property Value
Children[0]
Member Value
Name 'Default'
Children[1]
Member Value
Name 'Weapon'