Gah - a solution with more questions. – EntropicLqd

UE3:UTArmorPickupLight (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:52, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 7))

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> Actor >> Light >> UTArmorPickupLight
Package: 
UTGame
This class in other games:
UT3


Default values[edit]

Property Value
Components[1] PointLightComponent'PointLightComponent0'
DrawScale 0.25
LightComponent PointLightComponent'PointLightComponent0'

Subobjects[edit]

PointLightComponent0[edit]

Class: Engine.PointLightComponent

Property Value
Brightness 2.0
CastDynamicShadows False
LightAffectsClassification LAC_STATIC_AFFECTING
LightColor
Member Value
A 0
B 155
G 239
R 251
LightingChannels
Member Value
Dynamic False
Radius 128.0
UseDirectLightMap True

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Light.Sprite

Property Value
ReplacementPrimitive None