I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:UTAttachment_LinkGenerator (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> UTWeaponAttachment >> UTAttachment_LinkGenerator |
- Package:
- UT3Gold
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
WeapAnimType | EWAT_ShoulderRocket |
WeaponClass | Class'UTGameContent.UTDeployableEnergyShield' |
Subobjects[edit]
SkeletalMeshComponent0[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTWeaponAttachment.SkeletalMeshComponent0
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
Animations | UTAnimNodeSequence'UT3Gold.Default__UTAttachment_LinkGenerator:SkeletalMeshComponent0.MeshSequenceA' | ||||||||
CullDistance | 5000.0 | ||||||||
SkeletalMesh | SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_Shield' | ||||||||
Translation |
|