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UE3:UTConsole (UT3)
Object >> UIRoot >> Interaction >> Console >> UTConsole |
- Package:
- UTGame
- Within class:
- GameViewportClient
- This class in other games:
- UT, UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Extended version of console that only allows the quick console to be open if there are no UI scenes open, this is to allow UI scenes to process the TAB key.
Properties
TextCount
Type: int
Instance functions
InputKey
Overrides: Console.InputKey
Process an input key event routed through unrealscript from another object. This method is assigned as the value for the OnRecievedNativeInputKey delegate so that native input events are routed to this unrealscript function.
Parameters:
- ControllerId - the controller that generated this input key event
- Key - the name of the key which an event occured for (KEY_Up, KEY_Down, etc.)
- EventType - the type of event which occured (pressed, released, etc.)
- AmountDepressed - for analog keys, the depression percent.
Returns:
- true to consume the key event, false to pass it on.
OutputTextLine
Overrides: Console.OutputTextLine
(Description copied from Console.OutputTextLine)
Prints a single line of text to the console.
Parameters:
- Text - A line of text to display on the console.
States
Typing
This state is used when the typing bar is open.
Typing.InputKey
Overrides: Console.Typing.InputKey
(Description copied from Console.Typing.InputKey)
Process an input key event routed through unrealscript from another object. This method is assigned as the value for the OnRecievedNativeInputKey delegate so that native input events are routed to this unrealscript function.
Parameters:
- ControllerId - the controller that generated this input key event
- Key - the name of the key which an event occured for (KEY_Up, KEY_Down, etc.)
- EventType - the type of event which occured (pressed, released, etc.)
- AmountDepressed - for analog keys, the depression percent.
Returns:
- true to consume the key event, false to pass it on.