Always snap to grid
UE3:UTDmgType_HeroMelee (UT3)
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Revision as of 03:16, 16 August 2009 by (Talk)
Object >> DamageType >> UTDamageType >> UTDmgType_HeroMelee |
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bAlwaysGibs | True |
bLocationalHit | False |
GibPerterbation | 1.0 |
Static functions
SpawnHitEffect
static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)
Overrides: UTDamageType.SpawnHitEffect
Possibly spawn a custom hit effect