Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTDmgType_MantaBolt (UT3)

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UT3 Object >> DamageType >> UTDamageType >> UTDmgType_MantaBolt
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bCausesBlood False
DamageWeaponClass Class'UTGameContent.UTVWeap_MantaGun'
DeathStatsName 'DEATHS_MANTAGUN'
DeathString "`ks Manta machte `o mit heißem Plasma bedeutungslos."
FemaleSuicide "`o feuerte mit ihrer Waffe vorzeitig."
KillStatsName 'KILLS_MANTAGUN'
MaleSuicide "`o feuerte mit seiner Waffe vorzeitig."
NodeDamageScaling 0.0
SuicideStatsName 'SUICIDES_MANTAGUN'
VehicleDamageScaling 0.0

Static functions

SpawnHitEffect

static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)

Overrides: UTDamageType.SpawnHitEffect

SpawnHitEffect() Possibly spawn a custom hit effect