UE3:UTDmgType NemesisBeam (UT3): Difference between revisions

From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page
 
No edit summary
 
Line 23: Line 23:
! Value
! Value
|-
|-
| 000000,A
| A
|  
| 1.0
|-
|-
| 000000,B
| B
|  
| 0.0
|-
|-
| 000000,G
| G
|  
| 20.0
|-
|-
| R
| R
| 40.0
| 40.0
|}
|}
|-
| {{tl|DamageOverlayTime||UTDamageType}}
| 0.3
|-
|-
| {{tl|DamageWeaponClass||UTDamageType}}
| {{tl|DamageWeaponClass||UTDamageType}}
| [[Types#Class|Class]]'{{cl|UTVWeap_NemesisTurret|UTGameContent}}'
| [[Types#Class|Class]]'{{cl|UTVWeap_NemesisTurret|UTGameContent}}'
|-
| {{tl|DeathOverlayTime||UTDamageType}}
| 0.6
|-
|-
| {{tl|DeathStatsName||UTDamageType}}
| {{tl|DeathStatsName||UTDamageType}}
Line 43: Line 49:
|-
|-
| {{tl|DeathString||DamageType}}
| {{tl|DeathString||DamageType}}
| "`o wurde von `ks Nemesis abgeknallt."
| "`o was zapped by `k's Nemesis."
|-
|-
| {{tl|FemaleSuicide||DamageType}}
| {{tl|FemaleSuicide||DamageType}}
| "`o grillte sich mit ihrem eigenen Nemesisstrahl."
| "`o fried herself with her own Nemesis beam."
|-
| {{tl|GibPerterbation||UTDamageType}}
| 0.75
|-
|-
| {{tl|KDamageImpulse||DamageType}}
| {{tl|KDamageImpulse||DamageType}}
Line 55: Line 64:
|-
|-
| {{tl|MaleSuicide||DamageType}}
| {{tl|MaleSuicide||DamageType}}
| "`o grillte sich mit seinem eigenen Nemesisstrahl."
| "`o fried himself with his own Nemesis beam."
|-
|-
| {{tl|SuicideStatsName||UTDamageType}}
| {{tl|SuicideStatsName||UTDamageType}}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> DamageType >> UTDamageType >> UTDmgType_NemesisBeam
Package:
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bCausesBlood False
DamageBodyMatColor
Member Value
A 1.0
B 0.0
G 20.0
R 40.0
DamageOverlayTime 0.3
DamageWeaponClass Class'UTGameContent.UTVWeap_NemesisTurret'
DeathOverlayTime 0.6
DeathStatsName 'DEATHS_NEMESISTURRET'
DeathString "`o was zapped by `k's Nemesis."
FemaleSuicide "`o fried herself with her own Nemesis beam."
GibPerterbation 0.75
KDamageImpulse 1500.0
KillStatsName 'KILLS_NEMESISTURRET'
MaleSuicide "`o fried himself with his own Nemesis beam."
SuicideStatsName 'SUICIDES_NEMESISTURRET'
VehicleMomentumScaling 2.0

Static functions

SpawnHitEffect

static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)

Overrides: UTDamageType.SpawnHitEffect

SpawnHitEffect() Possibly spawn a custom hit effect