Mostly Harmless
Difference between revisions of "UE3:UTDmgType ScavengerBolt (UT3)"
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| {{tl|FemaleSuicide||DamageType}} | | {{tl|FemaleSuicide||DamageType}} | ||
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| {{tl|SuicideStatsName||UTDamageType}} | | {{tl|SuicideStatsName||UTDamageType}} |
Latest revision as of 07:40, 23 May 2008
Object >> DamageType >> UTDamageType >> UTDmgType_ScavengerBolt |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
bCausesBlood | False |
DamageWeaponClass | Class'UTGameContent.UTVWeap_ScavengerGun' |
DeathStatsName | 'DEATHS_SCAVENGERGUN' |
DeathString | "`o couldn't escape `k's glowing ball of light." |
FemaleSuicide | "`o saw the light." |
KillStatsName | 'KILLS_SCAVENGERGUN' |
MaleSuicide | "`o saw the light." |
SuicideStatsName | 'SUICIDES_SCAVENGERGUN' |
Static functions[edit]
SpawnHitEffect[edit]
static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)
Overrides: UTDamageType.SpawnHitEffect
SpawnHitEffect() Possibly spawn a custom hit effect