UE3:UTDmgType TankShell (UT3): Difference between revisions
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| {{tl|DeathString||DamageType}} | | {{tl|DeathString||DamageType}} | ||
| "` | | "`k's tank shell blew `o into flaming bits." | ||
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| {{tl|FemaleSuicide||DamageType}} | | {{tl|FemaleSuicide||DamageType}} | ||
| "`o | | "`o fired her rocket prematurely." | ||
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| {{tl|GibPerterbation||UTDamageType}} | |||
| 0.15 | |||
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| {{tl|KDamageImpulse||DamageType}} | | {{tl|KDamageImpulse||DamageType}} | ||
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| {{tl|MaleSuicide||DamageType}} | | {{tl|MaleSuicide||DamageType}} | ||
| "`o | | "`o fired his rocket prematurely." | ||
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| {{tl|NodeDamageScaling||UTDamageType}} | |||
| 1.25 | |||
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| {{tl|SuicideStatsName||UTDamageType}} | | {{tl|SuicideStatsName||UTDamageType}} | ||
| 'SUICIDES_GOLIATHTURRET' | | 'SUICIDES_GOLIATHTURRET' | ||
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| {{tl|VehicleMomentumScaling||DamageType}} | |||
| 1.5 | |||
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Latest revision as of 07:40, 23 May 2008
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Object >> DamageType >> UTDamageType >> UTDmgType_Burning >> UTDmgType_TankShell |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
AlwaysGibDamageThreshold | 99 |
bKRadialImpulse | True |
bThrowRagdoll | True |
DamageWeaponClass | Class'UTGameContent.UTVWeap_GoliathTurret' |
DeathStatsName | 'DEATHS_GOLIATHTURRET' |
DeathString | "`k's tank shell blew `o into flaming bits." |
FemaleSuicide | "`o fired her rocket prematurely." |
GibPerterbation | 0.15 |
KDamageImpulse | 8000.0 |
KillStatsName | 'KILLS_GOLIATHTURRET' |
KImpulseRadius | 500.0 |
MaleSuicide | "`o fired his rocket prematurely." |
NodeDamageScaling | 1.25 |
SuicideStatsName | 'SUICIDES_GOLIATHTURRET' |
VehicleMomentumScaling | 1.5 |
Static functions
ScoreKill
static function ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn)
Overrides: UTDamageType.ScoreKill
SpawnHitEffect
static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)
Overrides: UTDmgType_Burning.SpawnHitEffect
SpawnHitEffect() Possibly spawn a custom hit effect
VehicleDamageScalingFor
Overrides: DamageType.VehicleDamageScalingFor