My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE3:UTDmgType TurretShockBall (UT3)"

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|-
 
|-
 
| {{tl|DeathString||DamageType}}
 
| {{tl|DeathString||DamageType}}
| "`o wurde von`ks Geschütz dezimiert."
+
| "`o was decimated by `k's combo turret."
 
|-
 
|-
 
| {{tl|FemaleSuicide||DamageType}}
 
| {{tl|FemaleSuicide||DamageType}}
| "`o hat mit sich selbst kombiniert."
+
| "`o comboed herself."
 
|-
 
|-
 
| {{tl|KillStatsName||UTDamageType}}
 
| {{tl|KillStatsName||UTDamageType}}
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|-
 
|-
 
| {{tl|MaleSuicide||DamageType}}
 
| {{tl|MaleSuicide||DamageType}}
| "`o hat mit sich selbst kombiniert."
+
| "`o comboed himself."
 
|-
 
|-
 
| {{tl|SuicideStatsName||UTDamageType}}
 
| {{tl|SuicideStatsName||UTDamageType}}
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|-
 
|-
 
| {{tl|VehicleDamageScaling||DamageType}}
 
| {{tl|VehicleDamageScaling||DamageType}}
| 0.0
+
| 0.25
 
|-
 
|-
 
| {{tl|VehicleMomentumScaling||DamageType}}
 
| {{tl|VehicleMomentumScaling||DamageType}}
| 0.0
+
| 0.25
 
|}
 
|}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> DamageType >> UTDamageType >> UTDmgType_TurretShockBall

Contents

Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
DamageWeaponClass Class'UTGameContent.UTVWeap_TurretShock'
DeathStatsName 'DEATHS_TURRETSHOCK'
DeathString "`o was decimated by `k's combo turret."
FemaleSuicide "`o comboed herself."
KillStatsName 'KILLS_TURRETSHOCK'
MaleSuicide "`o comboed himself."
SuicideStatsName 'SUICIDES_TURRETSHOCK'
VehicleDamageScaling 0.25
VehicleMomentumScaling 0.25