UE3:UTDmgType VehicleShockBall (UT3): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page |
No edit summary |
||
Line 26: | Line 26: | ||
|- | |- | ||
| {{tl|DeathString||DamageType}} | | {{tl|DeathString||DamageType}} | ||
| "`o | | "`o ran into `k's skymine." | ||
|- | |- | ||
| {{tl|FemaleSuicide||DamageType}} | | {{tl|FemaleSuicide||DamageType}} | ||
| "`o | | "`o ran into her own skymine." | ||
|- | |- | ||
| {{tl|KDamageImpulse||DamageType}} | | {{tl|KDamageImpulse||DamageType}} | ||
Line 38: | Line 38: | ||
|- | |- | ||
| {{tl|MaleSuicide||DamageType}} | | {{tl|MaleSuicide||DamageType}} | ||
| "`o | | "`o ran into his own skymine." | ||
|- | |- | ||
| {{tl|SuicideStatsName||UTDamageType}} | | {{tl|SuicideStatsName||UTDamageType}} | ||
| 'SUICIDES_TURRETSHOCK' | | 'SUICIDES_TURRETSHOCK' | ||
|} | |} |
Latest revision as of 07:40, 23 May 2008
![]() |
Object >> DamageType >> UTDamageType >> UTDmgType_VehicleShockBall |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bKRadialImpulse | True |
DamageWeaponClass | Class'UTGameContent.UTVWeap_ShockTurret' |
DamageWeaponFireMode | 1 |
DeathStatsName | 'DEATHS_TURRETSHOCK' |
DeathString | "`o ran into `k's skymine." |
FemaleSuicide | "`o ran into her own skymine." |
KDamageImpulse | 2000.0 |
KillStatsName | 'KILLS_TURRETSHOCK' |
MaleSuicide | "`o ran into his own skymine." |
SuicideStatsName | 'SUICIDES_TURRETSHOCK' |