UE3:UTDmgType ViperBolt (UT3): Difference between revisions
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| "`k's | | "`k's viper eviscerated `o with hot plasma." | ||
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| {{tl|FemaleSuicide||DamageType}} | | {{tl|FemaleSuicide||DamageType}} | ||
| "`o | | "`o fired her gun prematurely." | ||
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| "`o | | "`o fired his gun prematurely." | ||
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Latest revision as of 07:40, 23 May 2008
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Object >> DamageType >> UTDamageType >> UTDmgType_ViperBolt |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bCausesBlood | False |
DamageWeaponClass | Class'UTGameContent.UTVWeap_ViperGun' |
DeathStatsName | 'DEATHS_VIPERGUN' |
DeathString | "`k's viper eviscerated `o with hot plasma." |
FemaleSuicide | "`o fired her gun prematurely." |
KillStatsName | 'KILLS_VIPERGUN' |
MaleSuicide | "`o fired his gun prematurely." |
NodeDamageScaling | 0.7 |
SuicideStatsName | 'SUICIDES_VIPERGUN' |
VehicleDamageScaling | 0.7 |
Static functions
SpawnHitEffect
static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)
Overrides: UTDamageType.SpawnHitEffect
SpawnHitEffect() Possibly spawn a custom hit effect