Gah - a solution with more questions. – EntropicLqd

UE3:UTDrawMapVotePanel (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTDrawMapVotePanel
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTDrawMapVotePanel'[edit]

SelectionTextColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

TextColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

TextFont[edit]

Type: Font


Default value: MultiFont'UI_Fonts_Final.Menus.Fonts_Positec'

Internal variables[edit]

Index[edit]

Type: int

Modifiers: transient


TopIndex[edit]

Type: int

Modifiers: transient


VoteRI[edit]

Type: UTVoteReplicationInfo

Modifiers: transient


Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTDrawPanel.WidgetEventComponent

No new values.

Functions[edit]

Events[edit]

DrawPanel[edit]

event DrawPanel ()

Overrides: UTDrawPanel.DrawPanel

Handle drawing in script

GetSupportedUIActionKeyNames[edit]

event GetSupportedUIActionKeyNames (out array<nameout_KeyNames)

Overrides: UIScreenObject.GetSupportedUIActionKeyNames

Allow Script to add UI Actions

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions[edit]

FindItemUnderCursor[edit]

function FindItemUnderCursor ()


InitializeVRI[edit]

function InitializeVRI (UTVoteReplicationInfo NewVoteRI)


ProcessInputKey[edit]

function bool ProcessInputKey (const out UIRoot.SubscribedInputEventParameters EventParms)