Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTEmit_PendingHeroEffectBlue (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
LifeSpan | 0.0 |
Subobjects
ParticleSystemComponent0
Class: Engine.ParticleSystemComponent
Inherits from: UTEmitter.ParticleSystemComponent0
Property | Value |
---|---|
bOwnerNoSee | True |