My program doesn't have bugs. It just develops random features.

UE3:UTGibSkeletalMeshComponent (UDK)

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UDK Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> SkeletalMeshComponent >> UTGibSkeletalMeshComponent

Contents

Package: 
UTGame
This class in other games:
UT3


Default values

Property Value
bCastDynamicShadow False
BlockRigidBody True
bNotifyRigidBodyCollision True
bUpdateSkelWhenNotRendered False
bUseAsOccluder False
CastShadow False
CollideActors True
MaxDrawDistance 8000.0
PhysicsWeight 1.0
RBCollideWithChannels
Member Value
BlockingVolume True
Default True
EffectPhysics True
GameplayPhysics True
Pawn True
Vehicle True
ScriptRigidBodyCollisionThreshold 5.0