UE3:UTGib HumanTorso (UT3): Difference between revisions
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! Value | ! Value | ||
|- | |- | ||
| | | bUseSecondaryGibMeshMITV | ||
| | | True | ||
|- | |- | ||
| DrawScale | | DrawScale | ||
| 1. | | 1.3 | ||
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| ThePhysAsset | | ThePhysAsset | ||
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! Value | ! Value | ||
|- | |- | ||
| | | bUseSecondaryGibMeshMITV | ||
| | | True | ||
|- | |- | ||
| DrawScale | | DrawScale | ||
| 1. | | 1.3 | ||
|- | |- | ||
| ThePhysAsset | | ThePhysAsset |
Latest revision as of 07:40, 23 May 2008
Object >> Actor >> UTGib >> UTGib_Human >> UTGib_HumanTorso |
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
GibMeshesData[0] |
| ||||||||||
GibMeshesData[1] |
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HitSound | SoundCue'A_Character_BodyImpacts.BodyImpacts.A_Character_BodyImpact_GibLarge_Cue' |
Subobjects
GibLightEnvironmentComp
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib_Human.GibLightEnvironmentComp
No new values.