My program doesn't have bugs. It just develops random features.

UE3:UTGreedCoin_Gold_Small (UT3)

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UT3 Object >> Actor >> DroppedPickup >> UTDroppedPickup >> UTDroppedItemPickup >> UTGreedCoin >> UTGreedCoin_Gold >> UTGreedCoin_Gold_Small
Package: 
UT3GoldGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTGreedCoin_Gold.CollisionCylinder

Property Value
CollisionHeight 20.0
CollisionRadius 21.0

DroppedPickupLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTGreedCoin_Gold.DroppedPickupLightEnvironment

No new values.

MeshComponentA

Class: Engine.StaticMeshComponent

Inherits from: UTGreedCoin_Gold.MeshComponentA

No new values.

Sprite

Class: Engine.SpriteComponent

Inherits from: UTGreedCoin_Gold.Sprite

No new values.