UE3:UTKillerMessage (UT3): Difference between revisions

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'''Default value:''' "getötet"
'''Default value:''' "killed"


====OtherKilledPrefix====
====OtherKilledPrefix====
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'''Default value:''' "Sie töteten"
'''Default value:''' "You killed"


====YouKilledTrailer====
====YouKilledTrailer====
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'''Default value:''' "Sie töteten Ihr Teammitglied"
'''Default value:''' "You team-killed"


====YouTeamKilledTrailer====
====YouTeamKilledTrailer====

Latest revision as of 07:40, 23 May 2008

UT3 Object >> LocalMessage >> UTLocalMessage >> UTWeaponKillMessage >> UTKillerMessage
Package:
UTGame
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Message'

OtherKilled

Type: string

Modifiers: localized


Default value: "killed"

OtherKilledPrefix

Type: string

Modifiers: localized


OtherKilledTrailer

Type: string

Modifiers: localized


YouKilled

Type: string

Modifiers: localized


Default value: "You killed"

YouKilledTrailer

Type: string

Modifiers: localized


YouTeamKilled

Type: string

Modifiers: localized


Default value: "You team-killed"

YouTeamKilledTrailer

Type: string

Modifiers: localized


Default values

Property Value
bIsUnique True
FontSize 2

Static functions

GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString