My program doesn't have bugs. It just develops random features.

UE3:UTKismetAnnouncement (UT3)

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Revision as of 07:40, 23 May 2008 by (Talk)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTObjectiveSpecificMessage >> UTKismetAnnouncement
Package: 
UTGame
This class in other games:
UDK

message class for announcements played through "Play Announcement" Kismet action

Default values

Property Value
DrawColor
Member Value
A 255
B 255
G 160
R 0
FontSize 2
Lifetime 2.5

Static functions

AnnouncementLevel

static function byte AnnouncementLevel (byte MessageIndex)

Overrides: UTLocalMessage.AnnouncementLevel


GetObjectiveAnnouncement

static function UTPlayerController.ObjectiveAnnouncementInfo GetObjectiveAnnouncement (byte MessageIndex, Object Objective, PlayerController PC)

Overrides: UTObjectiveSpecificMessage.GetObjectiveAnnouncement

should be implemented to return the announcement to use based on the given objective and index