My program doesn't have bugs. It just develops random features.
UE3:UTKismetAnnouncement (UT3)
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Revision as of 07:40, 23 May 2008 by (Talk)
Object >> LocalMessage >> UTLocalMessage >> UTObjectiveSpecificMessage >> UTKismetAnnouncement |
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message class for announcements played through "Play Announcement" Kismet action
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawColor |
|
||||||||||
FontSize | 2 | ||||||||||
Lifetime | 2.5 |
Static functions
AnnouncementLevel
Overrides: UTLocalMessage.AnnouncementLevel
GetObjectiveAnnouncement
static function UTPlayerController.ObjectiveAnnouncementInfo GetObjectiveAnnouncement (byte MessageIndex, Object Objective, PlayerController PC)
Overrides: UTObjectiveSpecificMessage.GetObjectiveAnnouncement
should be implemented to return the announcement to use based on the given objective and index