Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTMapList (UT3)
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Object >> UTMapList |
Contents
- Package:
- UTGame
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Properties[edit]
AutoLoadPrefixes[edit]
Type: string
Modifiers: config
BadMaps[edit]
Modifiers: config
bInitialized[edit]
Type: bool
LastActiveMapIndex[edit]
Type: int
Modifiers: config
MapReplayLimit[edit]
Type: int
Modifiers: config
Maps[edit]
Modifiers: config
Structs[edit]
MapEntry[edit]
- string Map
- array<PropertyStruct> ExtraData
PropertyStruct[edit]
Instance functions[edit]
GetExtraMapData[edit]
GetLastActiveIndex[edit]
final function int GetLastActiveIndex ()
GetMap[edit]
GetMapIndex[edit]
GetNextMapIndex[edit]
Initialize[edit]
function Initialize ()
SetExtraMapData[edit]
SetLastActiveIndex[edit]
final function SetLastActiveIndex (int Index)