My program doesn't have bugs. It just develops random features.

UE3:UTMutator_BigHead (UDK)

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UDK Object >> Actor >> Info >> Mutator >> UTMutator >> UTMutator_BigHead
Package: 
UTGame
This class in other games:
UT3


Default values

Property Value
GroupNames[0] "BIGHEAD"

Subobjects

Sprite

Class: Engine.SpriteComponent

Inherits from: UTMutator.Sprite

Property Value
ReplacementPrimitive None

Instance functions

ModifyPlayer

function ModifyPlayer (Pawn P)

Overrides: Mutator.ModifyPlayer