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UE3:UTPickupFactory_Invulnerability (UT3)
Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTPowerupPickupFactory >> UTPickupFactory_Invulnerability |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||||||
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BaseBrightEmissive |
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BaseDimEmissive |
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Components[5] | UTParticleSystemComponent'InvulParticles' | ||||||||||
Components[6] | AudioComponent'BerserkReady' | ||||||||||
InventoryType | Class'UTGameContent.UTInvulnerability' | ||||||||||
ParticleEffects | UTParticleSystemComponent'InvulParticles' | ||||||||||
PickupReadySound | AudioComponent'BerserkReady' | ||||||||||
PickupStatName | 'PICKUPS_INVULNERABILITY' | ||||||||||
RespawnSound | SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_Invulnerability_SpawnCue' |
Subobjects
BaseMeshComp
Class: Engine.StaticMeshComponent
Inherits from: UTPowerupPickupFactory.BaseMeshComp
No new values.
BerserkReady
Class: Engine.AudioComponent
Property | Value |
---|---|
SoundCue | SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_Invulnerability_GroundLoopCue' |
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTPowerupPickupFactory.CollisionCylinder
No new values.
InvulParticles
Class: UTGame.UTParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bAutoActivate | False | ||||||||
Template | ParticleSystem'PICKUPS.Invulnerability.Effects.P_Pickups_Invulnerability_Idle' | ||||||||
Translation |
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PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTPowerupPickupFactory.PathRenderer
No new values.
PickupLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTPowerupPickupFactory.PickupLightEnvironment
No new values.
StaticMeshComponent1
Class: Engine.StaticMeshComponent
Inherits from: UTPowerupPickupFactory.StaticMeshComponent1
No new values.
Instance functions
RespawnEffect
Overrides: UTPickupFactory.RespawnEffect