Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTPickupFactory_UDamage (UT3)
Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTPowerupPickupFactory >> UTPickupFactory_UDamage |
- Package:
- UTGameContent
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
BaseBrightEmissive |
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BaseDimEmissive |
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bHasLocationSpeech | True | ||||||||||
Components[5] | UTParticleSystemComponent'DamageParticles' | ||||||||||
Components[6] | AudioComponent'DamageReady' | ||||||||||
InventoryType | Class'UTGameContent.UTUDamage' | ||||||||||
LocationSpeech[0] | SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingForTheUDamage' | ||||||||||
LocationSpeech[1] | SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingForTheUDamage' | ||||||||||
LocationSpeech[2] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingForTheUDamage' | ||||||||||
ParticleEffects | UTParticleSystemComponent'DamageParticles' | ||||||||||
PickupReadySound | AudioComponent'DamageReady' | ||||||||||
PickupStatName | 'PICKUPS_UDAMAGE' | ||||||||||
RespawnSound | SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_UDamage_SpawnCue' |
Subobjects
BaseMeshComp
Class: Engine.StaticMeshComponent
Inherits from: UTPowerupPickupFactory.BaseMeshComp
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTPowerupPickupFactory.CollisionCylinder
No new values.
DamageParticles
Class: UTGame.UTParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bAutoActivate | False | ||||||||
Template | ParticleSystem'PICKUPS.UDamage.Effects.P_Pickups_UDamage_Idle' | ||||||||
Translation |
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DamageReady
Class: Engine.AudioComponent
Property | Value |
---|---|
SoundCue | SoundCue'A_Pickups_Powerups.PowerUps.A_Powerup_UDamage_GroundLoopCue' |
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTPowerupPickupFactory.PathRenderer
No new values.
PickupLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTPowerupPickupFactory.PickupLightEnvironment
No new values.
StaticMeshComponent1
Class: Engine.StaticMeshComponent
Inherits from: UTPowerupPickupFactory.StaticMeshComponent1
No new values.
Functions
Events
InitPickupMeshEffects
Overrides: UTPickupFactory.InitPickupMeshEffects
split out from SetPickupMesh() for subclasses that don't want to do the base PickupFactory implementation
Other instance functions
SetResOut
Overrides: UTPickupFactory.SetResOut