Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTPickupInventory (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> Actor >> Inventory >> UTInventory >> UTPickupInventory
Package: 
UTGame
This class in other games:
UT3


Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTInventory.Sprite

Property Value
ReplacementPrimitive None

Static functions[edit]

BotDesireability[edit]

static function float BotDesireability (Actor PickupHolder, Pawn P, Controller C)

Overrides: Inventory.BotDesireability