Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTPickupInventory (UDK)
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Object >> Actor >> Inventory >> UTInventory >> UTPickupInventory |
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Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: UTInventory.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Static functions
BotDesireability
Overrides: Inventory.BotDesireability