Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE3:UTPickupLight (UT3)"

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Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Light >> UTPickupLight
Package: 
UTGame
Direct subclasses:
UTArmorPickupLight, UTHealthPickupLight, UTWeaponPickupLight, UTWeaponLockerPickupLight
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault
DrawScale 0.25

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Light.Sprite

No new values.