My program doesn't have bugs. It just develops random features.

UE3:UTProfileSettings (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:20, 16 August 2009 by Wormbo (Talk | contribs) (added missing members)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> OnlineProfileSettings >> UTProfileSettings
Package: 
UTGame
This class in other games:
UDK

List of profile settings for UT

Constants

See UTProfileSettings constants.

Properties

See UTProfileSettings properties.

Enums

See UTProfileSettings enums.

Structs

AchievementData

Modifiers: native

UTTypes.EUTGameAchievements Id 
EUTUnlockType UnlockType 
int UnlockCriteria 

Functions

Static native functions

ResetKeysToDefault

native static function ResetKeysToDefault (optional LocalPlayer InPlayerOwner)

Resets the current keybindings for the specified playerowner to the defaults specified in the INI.

Parameters:

  • InPlayerOwner - Player to get the default keybindings for.

Other static functions

GetListOfVisitedBones

static function GetListOfVisitedBones (int MaskA, int MaskB, out array<nameBoneList)

Get's a list of bones that have been visited

Param MaskA The first part of the bone mask Param MaskB The Second part of the bone mask Param OUT BoneList returns the list of bones

Native functions

CheckAroundTheWorldMap

native function bool CheckAroundTheWorldMap (int MapContextId)


CheckJackOfAllTradesBitmask

native function bool CheckJackOfAllTradesBitmask (int VehicleIndex)


CheckLikeTheBackOfMyHandMap

native function bool CheckLikeTheBackOfMyHandMap (int MapContextId)


CheckMixItUp

native function bool CheckMixItUp (int GameType, int AchievementType)


CheckSpiceOfLifeBitmask

native function bool CheckSpiceOfLifeBitmask (int MutatorIndex)


CountBits64InAchivementValue

native function int CountBits64InAchivementValue (int AchievementId)


GetAchievementUnlockCriteria

native function bool GetAchievementUnlockCriteria (int AchievementId, out int UnlockCriteria)


GetAchievementUnlockType

native function bool GetAchievementUnlockType (int AchievementId, out int UnlockType)


GetAchievementValue

native function bool GetAchievementValue (int AchievementId, out int Value)


GetProfileSettingValueFloatByName

native function bool GetProfileSettingValueFloatByName (name SettingName, out float OutValue)

Returns the float value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueIdByName

native function bool GetProfileSettingValueIdByName (name SettingName, out int OutValue)

Returns the Id mapped value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueIntByName

native function bool GetProfileSettingValueIntByName (name SettingName, out int OutValue)

Returns the integer value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueStringByName

native function bool GetProfileSettingValueStringByName (name SettingName, out string OutValue)

Returns the string value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

IncrementGetALife

native function bool IncrementGetALife ()


IncrementMixItUp

native function bool IncrementMixItUp (int GameType, int AchievementType)


ResetToDefault

native function ResetToDefault (int ProfileId)

Sets the specified profile id back to its default value.

Parameters:

  • ProfileId - Profile setting to reset to default.

SetAchievementValue

native function bool SetAchievementValue (int AchievementId, int Value)


UpdateAchievementBitMask

native function bool UpdateAchievementBitMask (int AchievementId, int BitMask)

Achievements stored in profile

UpdateAchievementByteCount

native function bool UpdateAchievementByteCount (int AchievementId, int Value)


UpdateAchievementCount

native function bool UpdateAchievementCount (int AchievementId, optional int Count)


UpdateAroundTheWorld

native function bool UpdateAroundTheWorld (int MapContextId)


UpdateGetItOn

native function bool UpdateGetItOn (int MapContextId)


UpdateLikeTheBackOfMyHand

native function bool UpdateLikeTheBackOfMyHand (int MapContextId)


Events

ScriptSetToDefaults

event ScriptSetToDefaults ()

Overrides: OnlineProfileSettings.ScriptSetToDefaults

Sets all of the profile settings to their default values

Other instance functions

See UTProfileSettings instance functions.