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UE3:UTProfileSettings (UT3)

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UT3 Object >> OnlineProfileSettings >> UTProfileSettings
Package: 
UTGame
This class in other games:
UDK

List of profile settings for UT

Constants[edit]

See UTProfileSettings constants.

Properties[edit]

See UTProfileSettings properties.

Enums[edit]

See UTProfileSettings enums.

Structs[edit]

AchievementData[edit]

Modifiers: native

UTTypes.EUTGameAchievements Id 
EUTUnlockType UnlockType 
int UnlockCriteria 

Functions[edit]

Static native functions[edit]

ResetKeysToDefault[edit]

native static function ResetKeysToDefault (optional LocalPlayer InPlayerOwner)

Resets the current keybindings for the specified playerowner to the defaults specified in the INI.

Parameters:

  • InPlayerOwner - Player to get the default keybindings for.

Other static functions[edit]

GetListOfVisitedBones[edit]

static function GetListOfVisitedBones (int MaskA, int MaskB, out array<nameBoneList)

Get's a list of bones that have been visited

Param MaskA The first part of the bone mask Param MaskB The Second part of the bone mask Param OUT BoneList returns the list of bones

Native functions[edit]

CheckAroundTheWorldMap[edit]

native function bool CheckAroundTheWorldMap (int MapContextId)


CheckJackOfAllTradesBitmask[edit]

native function bool CheckJackOfAllTradesBitmask (int VehicleIndex)


CheckLikeTheBackOfMyHandMap[edit]

native function bool CheckLikeTheBackOfMyHandMap (int MapContextId)


CheckMixItUp[edit]

native function bool CheckMixItUp (int GameType, int AchievementType)


CheckSpiceOfLifeBitmask[edit]

native function bool CheckSpiceOfLifeBitmask (int MutatorIndex)


CountBits64InAchivementValue[edit]

native function int CountBits64InAchivementValue (int AchievementId)


GetAchievementUnlockCriteria[edit]

native function bool GetAchievementUnlockCriteria (int AchievementId, out int UnlockCriteria)


GetAchievementUnlockType[edit]

native function bool GetAchievementUnlockType (int AchievementId, out int UnlockType)


GetAchievementValue[edit]

native function bool GetAchievementValue (int AchievementId, out int Value)


GetProfileSettingValueFloatByName[edit]

native function bool GetProfileSettingValueFloatByName (name SettingName, out float OutValue)

Returns the float value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueIdByName[edit]

native function bool GetProfileSettingValueIdByName (name SettingName, out int OutValue)

Returns the Id mapped value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueIntByName[edit]

native function bool GetProfileSettingValueIntByName (name SettingName, out int OutValue)

Returns the integer value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

GetProfileSettingValueStringByName[edit]

native function bool GetProfileSettingValueStringByName (name SettingName, out string OutValue)

Returns the string value of a profile setting given its name.

Returns:

Whether or not the value was retrieved

IncrementGetALife[edit]

native function bool IncrementGetALife ()


IncrementMixItUp[edit]

native function bool IncrementMixItUp (int GameType, int AchievementType)


ResetToDefault[edit]

native function ResetToDefault (int ProfileId)

Sets the specified profile id back to its default value.

Parameters:

  • ProfileId - Profile setting to reset to default.

SetAchievementValue[edit]

native function bool SetAchievementValue (int AchievementId, int Value)


UpdateAchievementBitMask[edit]

native function bool UpdateAchievementBitMask (int AchievementId, int BitMask)

Achievements stored in profile

UpdateAchievementByteCount[edit]

native function bool UpdateAchievementByteCount (int AchievementId, int Value)


UpdateAchievementCount[edit]

native function bool UpdateAchievementCount (int AchievementId, optional int Count)


UpdateAroundTheWorld[edit]

native function bool UpdateAroundTheWorld (int MapContextId)


UpdateGetItOn[edit]

native function bool UpdateGetItOn (int MapContextId)


UpdateLikeTheBackOfMyHand[edit]

native function bool UpdateLikeTheBackOfMyHand (int MapContextId)


Events[edit]

ScriptSetToDefaults[edit]

event ScriptSetToDefaults ()

Overrides: OnlineProfileSettings.ScriptSetToDefaults

Sets all of the profile settings to their default values

Other instance functions[edit]

See UTProfileSettings instance functions.