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UE3:UTProj_AvrilRocket (UT3)

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UT3 Object >> Actor >> Projectile >> UTProjectile >> UTProj_AvrilRocketBase >> UTProj_AvrilRocket
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

DistanceExplosionTemplates[edit]

Type: array<UTEmitter.DistanceBasedParticleTemplate>


Default value, index 0:

Member Value
MinDistance 3500.0
Template ParticleSystem'WP_AVRiL.Particles.P_WP_Avril_Explo_far'

Default value, index 1:

Member Value
MinDistance 450.0
Template ParticleSystem'WP_AVRiL.Particles.P_WP_Avril_Explo_mid'

Default value, index 2:

Member Value
Template ParticleSystem'WP_AVRiL.Particles.P_WP_Avril_Explo_close'

Default values[edit]

Property Value
AccelRate 750.0
AmbientSound SoundCue'A_Weapon_Avril.WAV.A_Weapon_AVRiL_Travel01Cue'
bCollideComplex False
bNetTemporary False
bProjTarget True
bRotationFollowsVelocity True
bUpdateSimulatedPosition True
bWaitForEffects True
Damage 125.0
DamageRadius 150.0
DesiredRotation
Member Value
Pitch 0
Roll 30000
Yaw 0
ExplosionLightClass Class'UTGame.UTRocketExplosionLight'
ExplosionSound SoundCue'A_Weapon_Avril.WAV.A_Weapon_AVRiL_Impact01Cue'
LifeSpan 7.0
LockWarningInterval 1.0
MaxSpeed 2800.0
MomentumTransfer 150000.0
MyDamageType Class'UTGameContent.UTDmgType_AvrilRocket'
ProjExplosionTemplate ParticleSystem'WP_AVRiL.Particles.P_WP_Avril_Explo'
ProjFlightTemplate ParticleSystem'WP_AVRiL.Particles.P_WP_Avril_Smoke_Trail'
RotationRate
Member Value
Pitch 0
Roll 50000
Yaw 0
Speed 550.0

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTProj_AvrilRocketBase.CollisionCylinder

Property Value
BlockActors True
CollideActors True
CollisionHeight 18.0
CollisionRadius 18.0

Instance functions[edit]

SpawnExplosionEffects[edit]

simulated function SpawnExplosionEffects (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: UTProjectile.SpawnExplosionEffects

Spawn Explosion Effects