UE3:UTProj DarkWalkerBolt (UT3): Difference between revisions
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| {{tl|Damage||Projectile}} | | {{tl|Damage||Projectile}} | ||
| 40.0 | | 40.0 | ||
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| {{tl|DrawScale||Actor}} | |||
| 1.2 | |||
|- | |- | ||
| {{tl|LifeSpan||Actor internal variables}} | | {{tl|LifeSpan||Actor internal variables}} | ||
| 1. | | 1.6 | ||
|- | |- | ||
| {{tl|MaxSpeed||Projectile}} | | {{tl|MaxSpeed||Projectile}} |
Latest revision as of 07:40, 23 May 2008
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Object >> Actor >> Projectile >> UTProjectile >> UTProj_DarkWalkerBolt |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
AccelRate | 20000.0 |
CheckRadius | 40.0 |
Damage | 40.0 |
DrawScale | 1.2 |
LifeSpan | 1.6 |
MaxSpeed | 10000.0 |
MomentumTransfer | 4000.0 |
MyDamageType | Class'UTGameContent.UTDmgType_DarkWalkerBolt' |
ProjExplosionTemplate | ParticleSystem'VH_DarkWalker.Effects.P_VH_Darkwalker_Secondary_Impact' |
ProjFlightTemplate | ParticleSystem'VH_DarkWalker.Effects.P_VH_Darkwalker_Secondary_Projectile' |
Speed | 4000.0 |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProjectile.CollisionCylinder
No new values.