Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTProj_EradicatorShellChild (UT3)
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Object >> Actor >> Projectile >> UTProjectile >> UTProj_SPMAShellChild >> UTProj_EradicatorShellChild |
- Package:
- UT3Gold
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Default values[edit]
Property | Value |
---|---|
MyDamageType | Class'UT3Gold.UTDmgType_EradicatorShell' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_SPMAShellChild.CollisionCylinder
No new values.