Always snap to grid
UE3:UTProj_HeroShockBall (UT3)
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Revision as of 01:31, 16 August 2009 by Wormbo (Talk | contribs) (1 revision: UT3 Titan Pack classes)
Object >> Actor >> Projectile >> UTProjectile >> UTProj_ShockBall >> UTProj_HeroShockBall |
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
bAlreadyComboed
Type: bool
Default values
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProj_ShockBall.CollisionCylinder
No new values.
Instance functions
ComboExplosion
function ComboExplosion ()
Overrides: UTProj_ShockBall.ComboExplosion