Cogito, ergo sum
UE3:UTProj_RaptorRocket (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_SeekingRocket >> UTProj_RaptorRocket |
- Package:
- UTGameContent
- Direct subclass:
- UTProj_RaptorRocketRed
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
AccelRate | 16000.0 |
bSuperSeekAirTargets | True |
DamageRadius | 150.0 |
LockWarningInterval | 1.0 |
MaxSpeed | 4000.0 |
MomentumTransfer | 50000.0 |
MyDamageType | Class'UTGameContent.UTDmgType_RaptorRocket' |
ProjExplosionTemplate | ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion_Blue' |
ProjFlightTemplate | ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail_Blue' |
Speed | 2000.0 |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProj_SeekingRocket.CollisionCylinder
No new values.